Restored Ermac was an important challenge, as he was simultaneously nonexistent and highly possible. His face was rebuilt from the corpse-like Klassic face, repainted for the realistic style, and essentially fully revised to give him more of an appealing human look. His skin tone is simply a re-saturated version of the mummy-style MKX original. In light of his Egyptian theme, I added a traditional black hairstyle (dreads), as well as enhancing his outfit's surface textures and making his body a bit more slim. The result is what you see here. The Restored Ermac design was very well-received by many fans who preferred his non-decaying appearance.
Technical details:
-New textures. Face texture blanked out and repainted from scratch, body and outfit edited to match. New specs/norms.
-Face extensively resculpted. Cowl removed, skin remade completely, face features restored to a less-gaunt alive appearance.
-Hair added from a different-game base model. Body more slim, armature the same.
Restored Ermac Klassic